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Karma Keepers

Corruption won't fight itself!

Pitch

A chill incremental where you convert lost souls, assign them roles, collect faith, and automate your way to max karma. Corruption won’t fight itself!

Description

Players convert Lost Souls into specialized Keepers to build a self sustaining Faith economy. Corruption acts as a constant counterforce, Shadows steal souls and demons with unique abilities escalate the threat, including a Boss that targets Totems directly. The core loop balances idle automation with reactive defense, layered with over 120 upgrades across Blessings, Miracles, and a prestige system that rewards each rebirth with permanent progression.

Building the faith loop

Fighting

Demon incursions

Automation

History

Karma Keepers was born from Ludum Dare 56, where I made a simple incremental game using the same custom engine. That jam version was the seed idea of what Karma Keepers is today, but beyond both being incrementals set in the Karma realm, they have very little in common.

Features

  • 7 keeper roles: Prayers send energy into Totems, Extractors pull Faith out, Recollectors gather it, Warriors hunt Shadows, Evangelists restore Karma, and Sacred Walkers leave blessed zones that cleanse even Shadows
  • A living corruption system: Shadows steal your souls, corruption waves drain Karma, and incursions scale the longer you grow
  • 4 unique Demons with Faith Shields: one steals your Faith, one spawns minions, one spreads corruption zones, and the Boss corrupts your Totems directly
  • 120+ upgrades across three layers: Blessings shape your run, Miracles unlock new systems, and Ascension upgrades stay forever
  • Automate everything: Prayers cast, Extractors pull, Warriors hunt, Totems attack, and eventually your realm runs itself
  • Prestige loop: rebirth for permanent upgrades and start each run with more souls, more Faith, and a bigger realm

Media

Media Links

Trailer

Screenshots

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Art

Main Capsule
Main Capsule
Library Capsule
Library Capsule
Header Capsule
Header Capsule
Thumbnail no logo
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Logo
Logo

Team & Collaborators

Developer: Nazarí Glez
Pixel Art: Skab (collaborator)
Promotional Art: Ruben del Castillo (collaborator)